EverQuest
Shares rank 9 of 15 MMORPGs by recommenders
Long-running fantasy MMORPG that people credit with opening the genre and offering immersive, memorable play; critics say it is almost entirely grind.
Long-running fantasy MMORPG that people credit with opening the genre and offering immersive, memorable play; critics say it is almost entirely grind.
10 people gave an opinion
- recommend it
- 8
- criticize it
- 2
- approval share
- 80%
Recommended in 4 of 13 months
- November 2025: not recommended
- December 2025: not recommended
- January 2026: not recommended
- February 2026: not recommended
- March 2026: recommended
- April 2026: not recommended
- May 2026: not recommended
- June 2026: not recommended
- July 2026: recommended
- August 2026: recommended
- September 2026: recommended
- October 2026: not recommended
- November 2026: not recommended (month in progress)
Why it doesn’t carry the badge
- 8 people recommend itNeeds 10 or more, not met.
- 4 recommenders for every criticNeeds 2 to 1 or better, met.
- Recommended in 4 of 13 monthsNeeds 4 or more, met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Immersive, memorable play
“spent so many hours fighting orcs and selling goods at the bazaar”
Comment from 10 Aug 2026 in “Ask HN: What are you working on? (August 2026)” “it felt like a life-changing experience”
Comment from 23 Mar 2026 in “Building an FPGA 3dfx Voodoo with Modern RTL Tools”
What people warn about
Each mark is one comment
Heavy grinding gameplay
“EQ, Lineage 1/2, FFXI, and most of that era were almost entirely about the grind”
Comment from 9 Sep 2026 in “The Invention of the MMO”
Other MMORPGs people recommend
The four most recommended other MMORPGs, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| World of Warcraft | 67 | 65 | 51% | 12 | 20 yrs5 owners | — |
| EVE Online | 52 | 23 | 69% | 11 | 11 yrs7 owners | Approved |
| Ultima Online | 44 | 5 | 90% | 9 | — | Approved |
| RuneScape | 35 | 18 | 66% | 8 | 20 yrs3 owners | — |
| EverQuestThis page | 8 | 2 | 80% | 4 | — | — |
What people said
8 of the 10 comments that mention it, newest first. Each links to the original comment.
“turned it into an excellent game (solo or group) even if you stick to free play”
“EQ, Lineage 1/2, FFXI, and most of that era were almost entirely about the grind”
“Everquest looked sooooo good back then”
“spent so many hours fighting orcs and selling goods at the bazaar”
“The genre opened doors for MMORPGs like EverQuest.”
“EverQuest did help to popularize the term in the way its expansions packs particularly badly handled that inflation”
“more than a decade of UO -> EverQuest -> WoW addiction”
“it felt like a life-changing experience”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.