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Ultima Online

Hacker Approved

Ranked 3 of 15 MMORPGs by recommenders

People recommend it for its player-driven world, emergent gameplay and social bonds that later MMOs have not matched. Critics find the clunky interface dated and the PvP viciousness off-putting.

People recommend it for its player-driven world, emergent gameplay and social bonds that later MMOs have not matched. Critics find the clunky interface dated and the PvP viciousness off-putting.

49 people gave an opinion

recommend it
44
criticize it
5
approval share
90%
Each figure is one person. RecommendsCriticizes

Recommended in 9 of 13 months

  1. November 2025: recommended
  2. December 2025: recommended
  3. January 2026: not recommended
  4. February 2026: not recommended
  5. March 2026: recommended
  6. April 2026: recommended
  7. May 2026: recommended
  8. June 2026: recommended
  9. July 2026: recommended
  10. August 2026: not recommended
  11. September 2026: recommended
  12. October 2026: recommended
  13. November 2026: not recommended (month in progress)

Why it carries the badge

  • 44 people recommend itNeeds 10 or more, met.
  • 8.8 recommenders for every criticNeeds 2 to 1 or better, met.
  • Recommended in 9 of 13 monthsNeeds 4 or more, met.

The same three rules apply to every product, and the badge can’t be bought. How the badge works

What people say about it

The reasons people give, with the number of comments that give each one. Open a reason to read what they said.

Why people recommend it

Each mark is one comment

  • Vast shared persistent world

    “very few games that gave me this flash-like sensation of breathtaking wonderment at the vastness of their world”

    Comment from 25 May 2026 in “Star Citizen game has reached $1B in funding”

    “the MMO that most closely came to fulfilling the promise of a "shared, persistent, virtual world"”

    Comment from 1 Sep 2026 in “2004 RuneScape fit a multiplayer RPG into 56k dial-up”

    “The whole point of the game was to live in this fantasy world, not beat it.”

    Comment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”
  • Player interaction and lasting friendships

    “In UO, there was a lot of player interaction where I would actually make friends and aquatintes with people I interacted with a lot.”

    Comment from 22 Jun 2026 in “Beyond All Reason (Free Total Annihilation Inspired RTS)”

    “The human engagement was more genuine to everyday in-person interactions than the current state of MMORPGs”

    Comment from 6 May 2026 in “Reverse-engineering the 1998 Ultima Online demo server”

    “It was so great playing in some shards with hundreds of real persons.”

    Comment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”
  • Emergent, unscripted gameplay

    “The stun -> disarm -> pickpocket -> bludgeon defenseless player scripts are still the most fun I've ever had in an MMO.”

    Comment from 10 Mar 2026 in “I built a programming language using Claude Code”

    “I've never seen an online game capture so many ancillary/emergent/accidental gameplay mechanics as well as this”

    Comment from 6 May 2026 in “Reverse-engineering the 1998 Ultima Online demo server”

    “The bugs are what made UO fun, and the team often treated the bugs as features”

    Comment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”
  • Ahead of its time

    “UO was a really ahead-of-its-time internet game, as well.”

    Comment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

    “Just like we view UO to have been ahead of its time”

    Comment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

    “That game and UO were so ahead of their time”

    Comment from 30 Dec 2025 in “Outside, Dungeon, Town: Integrating the Three Places in Videogames (2024)”

What people warn about

Each mark is one comment

  • Trammel split weakened PvP tension

    “Without the dramatic threat of PVP conflict at most times, UO was less emotionally engaging.”

    Comment from 5 Mar 2026 in “Good software knows when to stop”

    “It was a sad day when UO introduced Trammel.”

    Comment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

    “so amazing before the Tramel/Felucia split”

    Comment from 1 Sep 2026 in “2004 RuneScape fit a multiplayer RPG into 56k dial-up”
  • Dated, clunky interface and exploits

    “I'm sure they clunky interface would drive me crazy today.”

    Comment from 9 Sep 2026 in “The Invention of the MMO”

    “it was a real bug-and-exploit-fest”

    Comment from 6 May 2026 in “Vibe coding and agentic engineering are getting closer than I'd like”

Other MMORPGs people recommend

The four most recommended other MMORPGs, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.

Ultima Online compared with 4 alternatives
ProductRecommendCriticizeApprovalMonthsOwnedBadge
World of Warcraft676551%1220 yrs5 owners—
EVE Online522369%1111 yrs7 ownersApproved
Ultima OnlineThis page44590%9—Approved
RuneScape351866%820 yrs3 owners—
Old School RuneScape22388%9—Approved
See all 15 MMORPGs, ranked

What people said

40 of the 60 comments that mention it, newest first. Each links to the original comment.

“The meta game experience from UO is still unmatched.”

RecommendsComment from 9 Oct 2026 in “Richard Garriott is officially regaining control of the Ultima series”

“Loved this game, spent so many hours macroing to keep my stats up.”

RecommendsComment from 9 Oct 2026 in “Richard Garriott is officially regaining control of the Ultima series”

“I'm sure they clunky interface would drive me crazy today.”

MixedComment from 9 Sep 2026 in “The Invention of the MMO”

“the MMO that most closely came to fulfilling the promise of a "shared, persistent, virtual world"”

RecommendsComment from 1 Sep 2026 in “2004 RuneScape fit a multiplayer RPG into 56k dial-up”

“Quite incredible that the game is still undergoing development and new content.”

RecommendsComment from 1 Sep 2026 in “2004 RuneScape fit a multiplayer RPG into 56k dial-up”

“so amazing before the Tramel/Felucia split”

MixedComment from 1 Sep 2026 in “2004 RuneScape fit a multiplayer RPG into 56k dial-up”

“In UO, there was a lot of player interaction where I would actually make friends and aquatintes with people I interacted with a lot.”

RecommendsComment from 22 Jun 2026 in “Beyond All Reason (Free Total Annihilation Inspired RTS)”

“very few games that gave me this flash-like sensation of breathtaking wonderment at the vastness of their world”

RecommendsComment from 25 May 2026 in “Star Citizen game has reached $1B in funding”

“it was a real bug-and-exploit-fest”

CriticizesComment from 6 May 2026 in “Vibe coding and agentic engineering are getting closer than I'd like”

“Great effort on preserving this piece of gaming history.”

RecommendsComment from 6 May 2026 in “Reverse-engineering the 1998 Ultima Online demo server”

“Assuming that all of the brilliance of UO was architected in a few year span of development.”

RecommendsComment from 6 May 2026 in “Reverse-engineering the 1998 Ultima Online demo server”

“Playing Ultima Online on an unofficial POL server literally got me into IT”

RecommendsComment from 6 May 2026 in “Reverse-engineering the 1998 Ultima Online demo server”

“The human engagement was more genuine to everyday in-person interactions than the current state of MMORPGs”

MixedComment from 6 May 2026 in “Reverse-engineering the 1998 Ultima Online demo server”

“I've never seen an online game capture so many ancillary/emergent/accidental gameplay mechanics as well as this”

RecommendsComment from 6 May 2026 in “Reverse-engineering the 1998 Ultima Online demo server”

“let me play my first graphical MMORPG (Ultima Online)”

RecommendsComment from 10 Apr 2026 in “Intel 486 CPU announced April 10, 1989”

“The stun -> disarm -> pickpocket -> bludgeon defenseless player scripts are still the most fun I've ever had in an MMO.”

RecommendsComment from 10 Mar 2026 in “I built a programming language using Claude Code”

“some of the most fun I had playing Ultima Online”

RecommendsComment from 10 Mar 2026 in “I built a programming language using Claude Code”

“UO was a really ahead-of-its-time internet game, as well.”

RecommendsComment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“Just like we view UO to have been ahead of its time”

RecommendsComment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“UO was the last MMO that made the mistake of trying to be a world for everyone to live in.”

RecommendsComment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“UO and Star Wars Galaxies were both MMOs with that experience you describe”

RecommendsComment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“it's instanced and not alive and part of the world the way UO's housing was”

RecommendsComment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“Too much of what made it great was due to the fact that it was a new thing.”

MixedComment from 7 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“I love the Ultima renaissance now with Ultima VII: Revisited and the Ultima Online servers.”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“A lot of the fun was in the fact basically nobody knew the BEST way to play”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“I'll forever chase the dragon that is the joy of playing UO.”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“It was so great playing in some shards with hundreds of real persons.”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“UO also had maybe the closest thing to a true player economy than any game.”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“My preferred methods at the time, sneaking/breaking into houses, stealing, and ganking/PKing unsuspecting souls”

MixedComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“It was a sad day when UO introduced Trammel.”

CriticizesComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“The bugs are what made UO fun, and the team often treated the bugs as features”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“they are, importantly, in the same world, on the same shard”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“The whole point of the game was to live in this fantasy world, not beat it.”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“the game was fun even for underpowered players, so they kept playing”

RecommendsComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“UO was such a big part of my life back then, it's great to hear that it's still going”

MixedComment from 6 Mar 2026 in “Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting”

“Without the dramatic threat of PVP conflict at most times, UO was less emotionally engaging.”

CriticizesComment from 5 Mar 2026 in “Good software knows when to stop”

“In UO, they introduced decay timers so if you abandoned the game, you forfeit your lot.”

RecommendsComment from 30 Dec 2025 in “Outside, Dungeon, Town: Integrating the Three Places in Videogames (2024)”

“That game and UO were so ahead of their time”

RecommendsComment from 30 Dec 2025 in “Outside, Dungeon, Town: Integrating the Three Places in Videogames (2024)”

“Some of my best memories are from a public execution of a murderer on Ultima Online back in 1999.”

RecommendsComment from 30 Dec 2025 in “Outside, Dungeon, Town: Integrating the Three Places in Videogames (2024)”

“helped and guided me through some really hard times with compassion”

RecommendsComment from 25 Nov 2025 in “Roblox is a problem but it's a symptom of something worse”

Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.