World of Warcraft
The most recommended of 15 MMORPGs
Long-running massively multiplayer game that people recommend for its social guilds, classic versions and raiding; critics say newer expansions became grindy and bloated.
Long-running massively multiplayer game that people recommend for its social guilds, classic versions and raiding; critics say newer expansions became grindy and bloated.
132 people gave an opinion
- recommend it
- 67
- criticize it
- 65
- approval share
- 51%
Recommended in 12 of 13 months
- November 2025: recommended
- December 2025: recommended
- January 2026: recommended
- February 2026: recommended
- March 2026: recommended
- April 2026: recommended
- May 2026: recommended
- June 2026: recommended
- July 2026: recommended
- August 2026: recommended
- September 2026: recommended
- October 2026: recommended
- November 2026: not recommended (month in progress)
Owned for 20 years
Median of the 5 owners who said how long they have had it.
Each square is one year.
Why it doesn’t carry the badge
- 67 people recommend itNeeds 10 or more, met.
- 1 recommender for every criticNeeds 2 to 1 or better, not met.
- Recommended in 12 of 13 monthsNeeds 4 or more, met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Classic and vanilla versions revive it
“The revitalization of old games via the "classic" release model has demonstrated that simply undoing the MBA damage is an extremely viable option.”
Comment from 18 Oct 2026 in “The game industry is broken – can we fix it?” “Vanilla WoW really did have a different design ethos than the later expansions did, and some people prefer that experience.”
Comment from 5 Mar 2026 in “Good software knows when to stop” “Classic WoW wasn't perfect, but it was amazing, and it's NOT all just nostalgia-glasses.”
Comment from 5 Mar 2026 in “Good software knows when to stop” - Comment from 5 Mar 2026 in “Good software knows when to stop”
- Comment from 5 Mar 2026 in “Good software knows when to stop”
Long-running and still popular
“Imagine creating something people still like to pay for after over 20 years. Incredible!”
Comment from 27 Aug 2026 in “Fewer Americans Pay to Use LLMs Than Still Pay to Play World of Warcraft” “WoW was a fabulous success from day 1 and it was a live service game.”
Comment from 7 Jul 2026 in “Resetting Xbox” “WoW is still the most played MMO on the planet, even after 20 years.”
Comment from 20 Apr 2026 in “Turtle WoW classic server announces shutdown after Blizzard wins injunction” - Comment from 4 Jun 2026 in “Stop Killing Games”
Guild and social community
“For many, it's an online third space. Cooperating to overcome shared challenges reinforces social ties.”
Comment from 29 Aug 2026 in “EVE Online moves to Python 3” “Helped a lot during the few years of physical separation to stay in touch”
Comment from 12 Apr 2026 in “Investigating How Long-Distance Couples Use Digital Games to Facilitate Intimacy” “chatting with your guild members in World of Warcraft is social media”
Comment from 20 Sep 2026 in “Teen Social Media Bans Miss the Point” - Comment from 6 Oct 2026 in “Screens Aren't Destroying Young Minds. I Should Know”
Satisfying progression and PvP
“The payoff of working on a dungeon for a month and finally clearing a boss was so satisfying.”
Comment from 30 Aug 2026 in “EVE Online moves to Python 3” “the gameplay was legitimately good. PvP was compelling, raiding was compelling”
Comment from 29 Aug 2026 in “EVE Online moves to Python 3” “WoW forever is also looking compelling with its PvP ruleset and unified realm architecture”
Comment from 16 Oct 2026 in “'500-hour' Order of the Sinking Star is as complex and exhausting as it sounds”
What people warn about
Each mark is one comment
Grindy modern expansions and gear treadmill
“The later ones kept bolting on systems until playing felt like managing a spreadsheet.”
Comment from 5 Mar 2026 in “Good software knows when to stop” “WoW has become quite soulless after the changes where everyone gets the same end game equipment but you have to grind upgrade currency to improve it.”
Comment from 7 Jul 2026 in “Microsoft Fire IdTech Team at Id Software” “WoW puts 95% of the game at max level requiring players to invest dozens of hours just for table stakes”
Comment from 10 Sep 2026 in “The Invention of the MMO” - Comment from 27 Oct 2026 in “Software may be getting worse, but it used to be horrible”
Constant feature changes diluted design
“"retail" WoW basically evolved by Blizzard adding features in response to player feedback where each step when viewed individually seemed reasonable”
Comment from 5 Mar 2026 in “Good software knows when to stop” “the modern game has become so unrecognizable that it's basically WoW 2.0, you ruined it with the modern systems”
Comment from 5 Mar 2026 in “Good software knows when to stop” “Blizzard continuously trying to make it appeal to other types of players is what kept killing it.”
Comment from 5 Mar 2026 in “Good software knows when to stop” - Comment from 20 Apr 2026 in “Turtle WoW classic server announces shutdown after Blizzard wins injunction”
Quality slipped after feedback ignored
“People say they fired the entire QA department since a few years back and since then the quality has just gone down.”
Comment from 29 Apr 2026 in “HashiCorp co-founder says GitHub 'no longer a place for serious work'” “They really don't have a culture of listening to player feedback, and it drags their games down.”
Comment from 5 Mar 2026 in “Good software knows when to stop”
Other MMORPGs people recommend
The four most recommended other MMORPGs, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| World of WarcraftThis page | 67 | 65 | 51% | 12 | 20 yrs5 owners | — |
| EVE Online | 52 | 23 | 69% | 11 | 11 yrs7 owners | Approved |
| Ultima Online | 44 | 5 | 90% | 9 | — | Approved |
| RuneScape | 35 | 18 | 66% | 8 | 20 yrs3 owners | — |
| Old School RuneScape | 22 | 3 | 88% | 9 | — | Approved |
What people said
40 of the 150 comments that mention it, newest first. Each links to the original comment.
“it removes the difference - if everything always scales to you, there's no real reason to improve”
“afaik from watching a couple of wowc videos, a part of the appeal was the rerelease of the following expansions”
“The revitalization of old games via the "classic" release model has demonstrated that simply undoing the MBA damage is an extremely viable option.”
“the various versions of WoW im self hosting have really good singleplayer support”
“WoW forever is also looking compelling with its PvP ruleset and unified realm architecture”
“WoW guildmasters received valuable organizational management skills”
“chatting with your guild members in World of Warcraft is social media”
“I regret the time I spent playing WoW, but it was category defining and a cultural phenomenon.”
“WoW puts 95% of the game at max level requiring players to invest dozens of hours just for table stakes”
“The payoff of working on a dungeon for a month and finally clearing a boss was so satisfying.”
“the gameplay was legitimately good. PvP was compelling, raiding was compelling”
“For many, it's an online third space. Cooperating to overcome shared challenges reinforces social ties.”
“Imagine creating something people still like to pay for after over 20 years. Incredible!”
“WoW has become quite soulless after the changes where everyone gets the same end game equipment but you have to grind upgrade currency to improve it.”
“WoW was a fabulous success from day 1 and it was a live service game.”
“Installing it was a pain in the ass but there is something nice about that whole ritual”
“There are WoW Classic server up right now, with people playing it.”
“The world is so well crafted, the lore, the art design, it is just fantastic.”
“People say they fired the entire QA department since a few years back and since then the quality has just gone down.”
“its biggest problem is how hard it's locked itself into the idea of what an expansion should be”
“WoW is still the most played MMO on the planet, even after 20 years.”
“Blizzard's actual approach is much more sane: older content comes back in controlled ways.”
“Turtle WoW attracts players who could be paying subscription to Blizzard and play WoW Classic.”
“Helped a lot during the few years of physical separation to stay in touch”
“World of Warcraft has been super successful in its space, and yet Blizzard has failed to make an actual sequel.”
“it feels exactly like it was in 2006 but without what happened to the gaming world in the past 20 years”
“I loved Everquest and World of Warcraft but those didn't feel "raw" enough for me.”
“The later ones kept bolting on systems until playing felt like managing a spreadsheet.”
“"retail" WoW basically evolved by Blizzard adding features in response to player feedback where each step when viewed individually seemed reasonable”
“Classic WoW wasn't perfect, but it was amazing, and it's NOT all just nostalgia-glasses.”
“classic WoW was simpler and for new players provided something that modern WoW doesn't”
“now that the player bases are separated, each version of the game can really thrive.”
“Blizzard continuously trying to make it appeal to other types of players is what kept killing it.”
“They really don't have a culture of listening to player feedback, and it drags their games down.”
“Vanilla WoW really did have a different design ethos than the later expansions did, and some people prefer that experience.”
“the modern game has become so unrecognizable that it's basically WoW 2.0, you ruined it with the modern systems”
“they eventually caved and launched classic WoW to overwhelming success”
“Those games did not become what they were by copying predecessors but by innovating”
“The Apple Silicon version runs so well I had hoped they brought that same performance jump to Windows on ARM.”
“I have regularly emulated WoW on Linux since 2013 and not had any significant issues.”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.