Ebitengine
Shares rank 16 of 20 game engines by recommenders
Recommended as an efficient, solid Go engine for games and custom UI that handles many interactivity details. Critics note window content stretches during resizing and web builds can frustrate.
Recommended as an efficient, solid Go engine for games and custom UI that handles many interactivity details. Critics note window content stretches during resizing and web builds can frustrate.
7 people gave an opinion
- recommend it
- 6
- criticize it
- 1
- approval share
- 86%
Recommended in 5 of 13 months
- November 2025: not recommended
- December 2025: recommended
- January 2026: not recommended
- February 2026: not recommended
- March 2026: not recommended
- April 2026: recommended
- May 2026: recommended
- June 2026: not recommended
- July 2026: recommended
- August 2026: not recommended
- September 2026: not recommended
- October 2026: recommended
- November 2026: not recommended (month in progress)
Why it doesn’t carry the badge
- 6 people recommend itNeeds 10 or more, not met.
- 6 recommenders for every criticNeeds 2 to 1 or better, met.
- Recommended in 5 of 13 monthsNeeds 4 or more, met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Solid, well-working foundation
“Ebiten was a solid foundation to build from.”
Comment from 24 Oct 2026 in “Rune 1.3: adds TypeScript, a Helix editor, Kitty graphics and OSC-7501” “it is amazing to see how well it works”
Comment from 12 Oct 2026 in “Total Annihilation, rebuilt for modern computers” Good for games and custom UI
“I recently had a good experience creating custom UI based on ebitengine”
Comment from 12 Jul 2026 in “Show HN: Shirei, cross-platform GUI framework in native Go” “I've been really enjoying Ebitengine and Golang for game dev”
Comment from 23 Dec 2025 in “It's Always TCP_NODELAY”
What people warn about
Each mark is one comment
Frustrating web builds
“I started them with ebitengine (Golang) but got somewhat frustrated with its web builds”
Comment from 13 Jul 2026 in “Ask HN: What Are You Working On? (July 2026)”
Other game engines people recommend
The four most recommended other game engines, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| Godot | 213 | 57 | 79% | 12 | 2 yrs5 owners | Approved |
| Unity | 110 | 165 | 40% | 12 | 16 yrs8 owners | — |
| Unreal Engine | 104 | 89 | 54% | 12 | — | — |
| Bevy game engine | 50 | 18 | 74% | 11 | — | Approved |
| EbitengineThis page | 6 | 1 | 86% | 5 | — | — |
What people said
7 of the 8 comments that mention it, newest first. Each links to the original comment.
“Ebiten was a solid foundation to build from.”
“it is amazing to see how well it works”
“I started them with ebitengine (Golang) but got somewhat frustrated with its web builds”
“the blocker for me was how it handles resizing: the window content will stretch while it's being resized”
“I recently had a good experience creating custom UI based on ebitengine”
“very efficient and many interactivity concerns are handled for you”
“I've been really enjoying Ebitengine and Golang for game dev”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.