libsm64
Shares rank 5 of 7 physics engines by recommenders
Free library that brings Super Mario 64's jumping, swimming and collision physics into other game engines, which people find both fun and useful.
Free library that brings Super Mario 64's jumping, swimming and collision physics into other game engines, which people find both fun and useful.
6 people gave an opinion
- recommend it
- 6
- criticize it
- 0
- approval share
- 100%
Recommended in 2 of 13 months
- November 2025: not recommended
- December 2025: not recommended
- January 2026: not recommended
- February 2026: not recommended
- March 2026: not recommended
- April 2026: not recommended
- May 2026: not recommended
- June 2026: not recommended
- July 2026: recommended
- August 2026: not recommended
- September 2026: not recommended
- October 2026: recommended
- November 2026: not recommended (month in progress)
Why it doesn’t carry the badge
- 6 people recommend itNeeds 10 or more, not met.
- Nobody criticizes itNeeds 2 to 1 or better, met.
- Recommended in 2 of 13 monthsNeeds 4 or more, not met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Accurate Mario 64 movement and collision physics
“Astounding that swimming and collisions and all that stuff seems to function!”
Comment from 27 Jul 2026 in “Libsm64: Mario 64 as a library for use in external game engines” “this library gives you an easy way to get the mario-jumping physics right”
Comment from 27 Jul 2026 in “Libsm64: Mario 64 as a library for use in external game engines” Absurd, fun premise
“it's wonderfully absurd but also highly useful (to me at least)”
Comment from 21 Oct 2026 in “Way to Play Super Mario 64: On Apple Vision Pro” “This is one of my favorite libraries from the premise alone”
Comment from 27 Jul 2026 in “Libsm64: Mario 64 as a library for use in external game engines”
Other physics engines people recommend
The four most recommended other physics engines, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| Box3D | 14 | 0 | 100% | 1 | — | — |
| Box2D | 12 | 1 | 92% | 1 | — | — |
| MuJoCo | 10 | 0 | 100% | 6 | — | Approved |
| Jolt Physics | 9 | 2 | 82% | 5 | — | — |
| libsm64This page | 6 | 0 | 100% | 2 | — | — |
What people said
5 of the 6 comments that mention it, newest first. Each links to the original comment.
“it's wonderfully absurd but also highly useful (to me at least)”
“Astounding that swimming and collisions and all that stuff seems to function!”
“this library gives you an easy way to get the mario-jumping physics right”
“That is probably the killer app of VR that everyone has waited for.”
“This is one of my favorite libraries from the premise alone”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.