Computer Graphics from Scratch
Computer Graphics from Scratch by Gabriel Gambettaby Gabriel Gambetta
Ranked 2 of 4 computer graphics books by recommenders
Recommended as a free, approachable introduction to computer graphics covering both rasterization and raytracing.
Recommended as a free, approachable introduction to computer graphics covering both rasterization and raytracing.
6 people gave an opinion
- recommend it
- 6
- criticize it
- 0
- approval share
- 100%
Recommended in 3 of 13 months
- November 2025: not recommended
- December 2025: recommended
- January 2026: recommended
- February 2026: not recommended
- March 2026: not recommended
- April 2026: not recommended
- May 2026: not recommended
- June 2026: not recommended
- July 2026: recommended
- August 2026: not recommended
- September 2026: not recommended
- October 2026: not recommended
- November 2026: not recommended (month in progress)
Why it doesn’t carry the badge
- 6 people recommend itNeeds 10 or more, not met.
- Nobody criticizes itNeeds 2 to 1 or better, met.
- Recommended in 3 of 13 monthsNeeds 4 or more, not met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Good introduction to rasterization and raytracing
“May I add Computer Graphics From Scratch, which covers both rasterization and raytracing?”
Comment from 30 Jan 2026 in “Implementing a Tiny CPU Rasterizer” “I really enjoyed this one as an introduction”
Comment from 1 Jan 2026 in “I canceled my book deal” Well-made, hard-working free resource
“I really enjoy the website content and appreciate the hard work to create it.”
Comment from 28 Dec 2025 in “Learn computer graphics from scratch and for free” “Ah yes, great book; thanks for pointing it out.”
Comment from 30 Jan 2026 in “Implementing a Tiny CPU Rasterizer”
Other computer graphics books people recommend
The three most recommended other computer graphics books, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| Physically Based Renderingby Matt Pharr and Greg Humphreys and Wenzel Jakob | 7 | 0 | 100% | 5 | — | — |
| Computer Graphics from Scratchby Gabriel GambettaThis page | 6 | 0 | 100% | 3 | — | — |
| Real-Time Renderingby Tomas Akenine-Möller and Eric Haines and Naty Hoffman | 5 | 1 | 83% | 5 | — | — |
| Computer Graphics: Principles and Practiceby Foley and van Dam | 4 | 2 | 67% | 4 | — | — |
What people said
All 8 comments that mention it, newest first. Each links to the original comment.
“every sibgle link there is better than these "fundamentals"”
“I have a whole chapter on that!”
“Ah yes, great book; thanks for pointing it out.”
“May I add Computer Graphics From Scratch, which covers both rasterization and raytracing?”
“I really enjoyed this one as an introduction”
“I can vouch for this "study plan".”
“if you want a different perspective (heh), there's”
“I really enjoy the website content and appreciate the hard work to create it.”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.