Hacker ApprovedDepartments

ThorVG

Shares rank 10 of 14 graphics libraries by recommenders

Open-source MIT vector engine with WebGPU and OpenGL back ends, praised for speed and smooth animation. Critics say it trails Blend2D and Vello on performance.

Open-source MIT vector engine with WebGPU and OpenGL back ends, praised for speed and smooth animation. Critics say it trails Blend2D and Vello on performance.

6 people gave an opinion

recommend it
5
criticize it
1
approval share
83%
Each figure is one person. RecommendsCriticizes

Recommended in 3 of 13 months

  1. November 2025: not recommended
  2. December 2025: not recommended
  3. January 2026: recommended
  4. February 2026: recommended
  5. March 2026: not recommended
  6. April 2026: not recommended
  7. May 2026: not recommended
  8. June 2026: not recommended
  9. July 2026: recommended
  10. August 2026: not recommended
  11. September 2026: not recommended
  12. October 2026: not recommended
  13. November 2026: not recommended (month in progress)

Why it doesn’t carry the badge

  • 5 people recommend itNeeds 10 or more, not met.
  • 5 recommenders for every criticNeeds 2 to 1 or better, met.
  • Recommended in 3 of 13 monthsNeeds 4 or more, not met.

The same three rules apply to every product, and the badge can’t be bought. How the badge works

What people say about it

The reasons people give, with the number of comments that give each one. Open a reason to read what they said.

Why people recommend it

Each mark is one comment

  • Open source under MIT license

    “Open-source vector engine with GPU backends (WebGPU, OpenGL), runs on microcontrollers to browsers.”

    Comment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”

    “open source (MIT), ~150KB core, GPU backends (WebGPU, OpenGL)”

    Comment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”
  • GPU backends like WebGPU, OpenGL

    “Having first-class WebGL and WebGPU feels like it could materially change what’s feasible in terms of animation complexity and performance.”

    Comment from 2 Feb 2026 in “Show HN: ThorVG 1.0 – Fast vector rendering with Lottie and GPU back ends”

    “Open-source vector engine with GPU backends (WebGPU, OpenGL), runs on microcontrollers to browsers.”

    Comment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”

    “open source (MIT), ~150KB core, GPU backends (WebGPU, OpenGL)”

    Comment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”

Other graphics libraries people recommend

The four most recommended other graphics libraries, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.

ThorVG compared with 4 alternatives
ProductRecommendCriticizeApprovalMonthsOwnedBadge
Three.js491182%12—Approved
wgpu27975%11—Approved
Skia14574%8—Approved
LVGL10283%5—Approved
ThorVGThis page5183%3——
See all 14 graphics libraries, ranked

What people said

7 of the 8 comments that mention it, newest first. Each links to the original comment.

“The browser demo looks very smooth.”

RecommendsComment from 27 Jul 2026 in “Show HN: A browser-based vector animation engine rendering animated objects”

“Having first-class WebGL and WebGPU feels like it could materially change what’s feasible in terms of animation complexity and performance.”

RecommendsComment from 2 Feb 2026 in “Show HN: ThorVG 1.0 – Fast vector rendering with Lottie and GPU back ends”

“This is solid step forward for ThorVG”

RecommendsComment from 2 Feb 2026 in “Show HN: ThorVG 1.0 – Fast vector rendering with Lottie and GPU back ends”

“If we're talking about CPU rendering, ThorVG is faster than Skia.”

RecommendsComment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”

“In terms of performance, it's quite far from something like Blend2D or Vello though.”

CriticizesComment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”

“Open-source vector engine with GPU backends (WebGPU, OpenGL), runs on microcontrollers to browsers.”

RecommendsComment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”

“open source (MIT), ~150KB core, GPU backends (WebGPU, OpenGL)”

RecommendsComment from 8 Jan 2026 in “Math of Vector graphics on GPU, inspired by piet-GPU”

Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.