Supreme Commander
Hacker ApprovedRanked 14 of 24 real-time strategy games by recommenders
Deep real-time strategy with economy, controls and scale that many still rank among the best; critics note it is dated and slows late in games.
Deep real-time strategy with economy, controls and scale that many still rank among the best; critics note it is dated and slows late in games.
19 people gave an opinion
- recommend it
- 16
- criticize it
- 3
- approval share
- 84%
Recommended in 6 of 13 months
- November 2025: not recommended
- December 2025: recommended
- January 2026: recommended
- February 2026: not recommended
- March 2026: recommended
- April 2026: not recommended
- May 2026: not recommended
- June 2026: recommended
- July 2026: not recommended
- August 2026: not recommended
- September 2026: recommended
- October 2026: recommended
- November 2026: not recommended (month in progress)
Why it carries the badge
- 16 people recommend itNeeds 10 or more, met.
- 5.3 recommenders for every criticNeeds 2 to 1 or better, met.
- Recommended in 6 of 13 monthsNeeds 4 or more, met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Widely called one of the best RTS games
“Supreme Commander (and Forged Alliance) were near-perfect games”
Comment from 10 Dec 2025 in “30 Year Anniversary of WarCraft II: Tides of Darkness” “SupCom is one of my favorite games of all time”
Comment from 11 Oct 2026 in “Total Annihilation, rebuilt for modern computers” “I was a big fan of supreme commander”
Comment from 21 Jun 2026 in “Beyond All Reason (Free Total Annihilation Inspired RTS)” - Comment from 14 Jan 2026 in “Ask HN: Could you share your personal website here?”
Deep economy, controls and physics
“SupCom then came close to the absolute peak of RTS for me in terms of controls, physics, and economy management.”
Comment from 12 Oct 2026 in “Total Annihilation, rebuilt for modern computers” “For me the 3.5 teirs of units in Supcom feels better then the TA style.”
Comment from 11 Oct 2026 in “Total Annihilation, rebuilt for modern computers” Massive scale and map size
“I have fond memories of turtling on massive maps that would crash after hour 4”
Comment from 21 Jun 2026 in “Beyond All Reason (Free Total Annihilation Inspired RTS)” “The scale of those games was already nuts”
Comment from 21 Jan 2026 in “RTS for Agents” Zoom and 3D view aid scaling
“SupCom Zoom was the single greatest UX improvement to strategy games”
Comment from 18 Mar 2026 in “Show HN: Horizon – GPU-accelerated infinite-canvas terminal in Rust” “Really made use of the 3D for scaling”
Comment from 26 Sep 2026 in “2DWillNeverDie”
What people warn about
Each mark is one comment
Poor threading causes late-game slowdown
“every time we played at like 2fps in the end”
Comment from 11 Oct 2026 in “Total Annihilation, rebuilt for modern computers” “Supcoms downfall was the poor threading support”
Comment from 11 Oct 2026 in “Total Annihilation, rebuilt for modern computers” Dated with known technical issues
“it's a bit dated now / has some technical issues”
Comment from 10 Dec 2025 in “30 Year Anniversary of WarCraft II: Tides of Darkness” “many of supcoms old technical issues can be addressed”
Comment from 11 Oct 2026 in “Total Annihilation, rebuilt for modern computers”
Other real-time strategy games people recommend
The four most recommended other real-time strategy games, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| Beyond All Reason | 76 | 17 | 82% | 10 | 1 yr6 owners | Approved |
| Warcraft II: Tides of Darkness | 51 | 2 | 96% | 8 | — | Approved |
| Total Annihilation | 48 | 7 | 87% | 7 | — | Approved |
| StarCraft | 36 | 22 | 62% | 10 | — | — |
| Supreme CommanderThis page | 16 | 3 | 84% | 6 | — | Approved |
What people said
19 of the 20 comments that mention it, newest first. Each links to the original comment.
“SupCom then came close to the absolute peak of RTS for me in terms of controls, physics, and economy management.”
“sup com is legitimately incredible I can't believe 20 years later and nothing has managed to match it yet”
“I also played a bit of Supreme Commander on my Steam Deck, and while it was playable”
“SupCom is interesting to play and boring to watch.”
“For me the 3.5 teirs of units in Supcom feels better then the TA style.”
“SupCom is one of my favorite games of all time”
“many of supcoms old technical issues can be addressed”
“The Supreme Commander community, the spiritual successor to Total Annihilation, still has an active community here”
“every time we played at like 2fps in the end”
“Supcoms downfall was the poor threading support”
“Really made use of the 3D for scaling”
“I remember trying that and did not like it. They did that 3D view that I just do not like in RTS games.”
“I have fond memories of turtling on massive maps that would crash after hour 4”
“I was a big fan of supreme commander”
“SupCom Zoom was the single greatest UX improvement to strategy games”
“The scale of those games was already nuts”
“one of the all-time best RTS games”
“it's a bit dated now / has some technical issues”
“Supreme Commander (and Forged Alliance) were near-perfect games”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.