Steam
The most recommended of 6 game stores
The default PC game store and launcher, praised for frequent deep sales, cloud saves, family sharing and Linux support via Proton; critics note games are DRM-bound licenses you can't resell.
The default PC game store and launcher, praised for frequent deep sales, cloud saves, family sharing and Linux support via Proton; critics note games are DRM-bound licenses you can't resell.
1,100 people gave an opinion
- recommend it
- 716
- criticize it
- 384
- approval share
- 65%
Recommended in 13 of 13 months
- November 2025: recommended
- December 2025: recommended
- January 2026: recommended
- February 2026: recommended
- March 2026: recommended
- April 2026: recommended
- May 2026: recommended
- June 2026: recommended
- July 2026: recommended
- August 2026: recommended
- September 2026: recommended
- October 2026: recommended
- November 2026: recommended (month in progress)
Owned for 20 years
Median of the 45 owners who said how long they have had it.
Each square is one year.
Why it doesn’t carry the badge
- 716 people recommend itNeeds 10 or more, met.
- 1.8 recommenders for every criticNeeds 2 to 1 or better, not met.
- Recommended in 13 of 13 monthsNeeds 4 or more, met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Strong Linux and Proton support
“they have invested a lot of effort into the compatibility layers, which allows gamedevs to support Steam Devices with no extra effort”
Comment from 3 May 2026 in “Windows API Is Successful Cross-Platform API” “It's definitely not about lock-in for me. It's everything from local streaming, to linux support, to cloud saving working properly”
Comment from 25 Mar 2026 in “Epic Games to cut more than 1k jobs as Fortnite usage falls” “Steam handles the management of pulling whatever the most recent version of Proton-GE is for me and everything pretty much works.”
Comment from 15 Jun 2026 in “Windows 11 users are tired of MS account requirements creeping into everything” - Comment from 1 Jul 2026 in “Physical disc production ending in Jan 2028 for new games on PlayStation”
- Comment from 13 Feb 2026 in “Resizing windows on macOS Tahoe – the saga continues”
- Comment from 18 May 2026 in “Linux gaming is faster because Windows APIs are becoming Linux kernel features”
Customer-friendly, trusted company
“The fact is that Steam has an incredibly loyal _userbase_ and you won't convince them to leave unless steam betrays their trust, which they haven't.”
Comment from 16 Nov 2025 in “I don’t need a Steam Machine” “They are managing their market position well by not abusing their customers or giving customers a reason to complain to lawmakers.”
Comment from 3 Dec 2025 in “Valve reveals it’s the architect behind a push to bring Windows games to Arm” “I've seen no signs of steam actually abusing their standing in the market. If anything they seem to be nicer than they have to be.”
Comment from 5 Nov 2025 in “72% of devs believe Steam has a monopoly on PC games, according to study” - Comment from 1 Jul 2026 in “Sony Deletes 551 Movies PlayStation Owners Paid For”
- Comment from 2 Jul 2026 in “Physical disc production ending in Jan 2028 for new games on PlayStation”
- Comment from 5 Jul 2026 in “It's not about physical vs. digital games, it's about ownership”
Frequent deep sales and discounts
“Steam with thousands of games, that regularly has (or had) massively deep sales that let you get games for cheap, barely uses resources”
Comment from 24 Mar 2026 in “Epic Games to cut more than 1k jobs as Fortnite usage falls” “Valve, who offers perpetual licenses exclusively, offers steep discounts often, and is worth 10s of billions of dollars.”
Comment from 27 Nov 2025 in “FileZilla Pro "Perpetual License" – A Warning to All Users” “Steam with cloud saves, auto-updates, built-in workshop, and the many sales is overall a much better user experience.”
Comment from 23 Nov 2025 in “Gabe Newell: "We don't worry about Piracy" (2009) [video]” - Comment from 15 Apr 2026 in “Anna's Archive Loses $322M Spotify Piracy Case Without a Fight”
Cloud saves, sharing and conveniences
“It's definitely not about lock-in for me. It's everything from local streaming, to linux support, to cloud saving working properly”
Comment from 25 Mar 2026 in “Epic Games to cut more than 1k jobs as Fortnite usage falls” “Over time, the Steam DRM has also been more permissive than before, as I can now play my "family's" games and they can play mine.”
Comment from 13 Nov 2025 in “Steam Machine” “With Steam, she can easily have the Steam Client open on both her laptop and her user account on my gaming rig simultaneously”
Comment from 18 Dec 2025 in “Valve is running Apple's playbook in reverse” - Comment from 17 Jul 2026 in “Sony Deletes a Bunch More Movies from the Accounts of People Who 'Bought' Them”
- Comment from 23 Nov 2025 in “Gabe Newell: "We don't worry about Piracy" (2009) [video]”
What people warn about
Each mark is one comment
Can't resell or lend games
“Steam has issues, and you certainly can't (legally) trade or sell your library, but nearly no single player games on the platform have DRM.”
Comment from 10 Jul 2026 in “45% of Enthusiasts 'Seriously Considering' Leaving Sony for PC” “The lack of right of first sale, that your many thousands of dollar catalog of beloved games & your saves kicks the bucket with you is going to be a not great look for Steam some day.”
Comment from 21 Jul 2026 in “The Great Steam Deck Crash of 2026: How the New Pricing Decreased Demand by 80%” “Its not like we can sell or even lend the games from Steam that we have, not without breaking the licence terms and hacking around the DRM.”
Comment from 5 Jul 2026 in “It's not about physical vs. digital games, it's about ownership” DRM and account lock-in
“Until Steam starts telling me before I buy which games have their DRM and which doesn't, they belong in the same category as Sony and Microsoft.”
Comment from 5 Jul 2026 in “It's not about physical vs. digital games, it's about ownership” “I don't like being locked into steam and "Gabe the goodest billionaire" propaganda exists to keep people from engaging in competitor products.”
Comment from 30 Jan 2026 in “GOG: Linux "the next major frontier" for gaming as it works on a native client” “Valve forced players to install it, force an online activation, and permanently bind their retail copies of Half-Life 2 to a Steam account”
Comment from 1 Jul 2026 in “Sony will no longer produce discs for PlayStation games starting in January 2028” - Comment from 3 Jun 2026 in “Stop Killing Games”
Could turn on customers someday
“Steam has been (mostly) a good citizen. But there's not much in the way of legal or technical hurdles to them going down the same path.”
Comment from 2 Jul 2026 in “Physical disc production ending in Jan 2028 for new games on PlayStation” “currently its reasonably customer friendly but as we have seen these big tech companies can turn on their customer base at any moment”
Comment from 5 Jul 2026 in “It's not about physical vs. digital games, it's about ownership” Store flooded with low-quality games
“Have you looked at daily Steam releases lately? It's 90% AI-generated hentai games, asset flips, or AI-generated hentai asset flip games.”
Comment from 30 Jan 2026 in “Videogame stocks slide after Google's Project Genie AI model release” “I open Steam, and feel the strong sense of rejection, like eww this is well and truly a disgusting selection of repackaged Unity assets”
Comment from 3 Mar 2026 in “What Are Your Guilty Displeasures?”
Other game stores people recommend
The four most recommended other game stores, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| SteamThis page | 716 | 384 | 65% | 13 | 20 yrs45 owners | — |
| GOG | 250 | 49 | 84% | 12 | — | Approved |
| itch.io | 39 | 2 | 95% | 12 | — | Approved |
| Epic Games Store | 37 | 155 | 19% | 12 | — | — |
| Humble Bundle | 20 | 6 | 77% | 11 | — | Approved |
What people said
40 of the 1,497 comments that mention it, newest first. Each links to the original comment.
“Steam client is also a store (with lots of personalizations), a social network (forums, text and voice chat, personal profiles etc)”
“my experience with Steam is, "click on the Steam icon", pair the Xbox controller, use the controller to pick a game, and sit back”
“Costs money and is centralized with a for-profit entity, probably best to stay far away when it comes to day-to-day software.”
“It's doable if you have a suitable GPU to pass through to a Steam Qube, but it's still far from simple or even viable for most users”
“The lack of right of first sale, that your many thousands of dollar catalog of beloved games & your saves kicks the bucket with you is going to be a not great look for Steam some day.”
“Steam is one of the better example in the current moment because among other things it has some Family Sharing support”
“Steam has issues, and you certainly can't (legally) trade or sell your library, but nearly no single player games on the platform have DRM.”
“I've found that running the "Discovery Queue" a few times once or twice a week brings up an interesting game or two every month.”
“they aren't Steam, and I feel like the only unique thing they have is the Windows + PC gaming (that Valve are working hard to erode)”
“Steam got to where it is by keeping all its costs lean and developing a service around taking a cut from premium digital goods.”
“Until Steam starts telling me before I buy which games have their DRM and which doesn't, they belong in the same category as Sony and Microsoft.”
“Its not like we can sell or even lend the games from Steam that we have, not without breaking the licence terms and hacking around the DRM.”
“currently its reasonably customer friendly but as we have seen these big tech companies can turn on their customer base at any moment”
“Steam has been (mostly) a good citizen. But there's not much in the way of legal or technical hurdles to them going down the same path.”
“At least with a PC you have control over the system. You're even freer with Valve because now have the ease of using Linux.”
“"consistent" and "usually choosing the side of the customer over the side of the publisher" is maybe the better framing”
“Valve forced players to install it, force an online activation, and permanently bind their retail copies of Half-Life 2 to a Steam account”
“Steam handles the management of pulling whatever the most recent version of Proton-GE is for me and everything pretty much works.”
“Steam pioneered remote DRM attestations for PC gaming, remote product key validation, always-online dependencies on Steamworks and more.”
“One of the things I like about Steam is that your email address, username, display name and id slug aren't required to be the same.”
“All steam games I tried (mostly indie but I did play Cyberpunk 2077 beginning to end and Satisfactory) all with 0 issues”
“they have invested a lot of effort into the compatibility layers, which allows gamedevs to support Steam Devices with no extra effort”
“Steam regional pricing and game passes have demolished piracy in countries where people wouldn't have dreamed of paying for a game”
“Steam has a lot of capacity. They can have millions of players all downloading the same game on the same day at gigabit speeds.”
“Steam sets like eight or sixteen of my logical CPUs at roughly half utilization and absolutely saturates my download bandwidth”
“It's definitely not about lock-in for me. It's everything from local streaming, to linux support, to cloud saving working properly”
“it was pretty meh back then, so people had pretty understandable reasons. it made LAN parties harder for example :) but it got a lot better.”
“Steam with thousands of games, that regularly has (or had) massively deep sales that let you get games for cheap, barely uses resources”
“I open Steam, and feel the strong sense of rejection, like eww this is well and truly a disgusting selection of repackaged Unity assets”
“Steam tackling the gaming side of things has basically unlocked the entire Windows consumer software ecosystem for linux.”
“Have you looked at daily Steam releases lately? It's 90% AI-generated hentai games, asset flips, or AI-generated hentai asset flip games.”
“I don't like being locked into steam and "Gabe the goodest billionaire" propaganda exists to keep people from engaging in competitor products.”
“With Steam, she can easily have the Steam Client open on both her laptop and her user account on my gaming rig simultaneously”
“They are managing their market position well by not abusing their customers or giving customers a reason to complain to lawmakers.”
“Valve, who offers perpetual licenses exclusively, offers steep discounts often, and is worth 10s of billions of dollars.”
“Steam with cloud saves, auto-updates, built-in workshop, and the many sales is overall a much better user experience.”
“The fact is that Steam has an incredibly loyal _userbase_ and you won't convince them to leave unless steam betrays their trust, which they haven't.”
“Over time, the Steam DRM has also been more permissive than before, as I can now play my "family's" games and they can play mine.”
“Valve/Steam tends to take a hands-off approach, let devs publish how they want and allow users to bring non-Steam games into their fold.”
“I've seen no signs of steam actually abusing their standing in the market. If anything they seem to be nicer than they have to be.”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.