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Perforce Helix Core

Ranked 8 of 26 version control systems by recommenders

Centralized version control trusted for large files, binary assets and game projects, with per-file locking and strong permissions. Common caveat: a dated UI and stagnant development.

Centralized version control trusted for large files, binary assets and game projects, with per-file locking and strong permissions. Common caveat: a dated UI and stagnant development.

63 people gave an opinion

recommend it
37
criticize it
26
approval share
59%
Each figure is one person. RecommendsCriticizes

Recommended in 10 of 13 months

  1. November 2025: recommended
  2. December 2025: not recommended
  3. January 2026: recommended
  4. February 2026: not recommended
  5. March 2026: recommended
  6. April 2026: recommended
  7. May 2026: recommended
  8. June 2026: recommended
  9. July 2026: recommended
  10. August 2026: recommended
  11. September 2026: recommended
  12. October 2026: recommended
  13. November 2026: not recommended (month in progress)

Why it doesn’t carry the badge

  • 37 people recommend itNeeds 10 or more, met.
  • 1.4 recommenders for every criticNeeds 2 to 1 or better, not met.
  • Recommended in 10 of 13 monthsNeeds 4 or more, met.

The same three rules apply to every product, and the badge can’t be bought. How the badge works

What people say about it

The reasons people give, with the number of comments that give each one. Open a reason to read what they said.

Why people recommend it

Each mark is one comment

  • Centralized per-file versioning for game studios

    “This is why you see continued use of centralized version control systems (e.g. Perforce, ClearCase) at organizations that need these things.”

    Comment from 10 Sep 2026 in “Version control second coming”

    “P4 is significantly better at centralized teams who work in the same physical office.”

    Comment from 10 Sep 2026 in “Version control second coming”

    “There's a reason why game studios use things like Plastic SCM and Perforce.”

    Comment from 13 Apr 2026 in “We've raised $17M to build what comes after Git”
  • Handles large and binary files well

    “P4 a) can handle big files just fine and b) you don't really care about the history of the entire repository”

    Comment from 21 Aug 2026 in “Version Control for Everything”

    “Perforce handles large files, and large folders of files, very well.”

    Comment from 25 Nov 2025 in “How did the Win 95 user interface code get brought to the Windows NT code base?”

    “handle binary files better than Git when i tested it”

    Comment from 4 May 2026 in “From CVS to Git, thirty years of source control”
  • Integrates with game engine editors

    “P4 is also really well integrated into IDEs and UE Editor so that I don't need to think about it as much as I need”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “Perforce has decent integrations with the game engine editors my friends work with”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “other game development tools integrate Perforce better than Git”

    Comment from 25 Nov 2025 in “How did the Win 95 user interface code get brought to the Windows NT code base?”
  • File locking and fine-grained permissions

    “In P4, you can add restrictions to certain directories for only those who have signed the required NDAs.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “Perforce allows you to lock a file so everybody else cannot make edits to it.”

    Comment from 22 Mar 2026 in “A Coherent Vision for the Future of Version Control”

    “very flexible permissions system”

    Comment from 21 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

What people warn about

Each mark is one comment

  • Stagnant development for years

    “It was sold to private equity about 10 years ago, and it feels like they've been coasting ever since.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “Perforce is an relic of the 20th century that must die in a fiery inferno.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “it has and continues to utterly fail at improving at a reasonable pace”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
  • Dated, hard-to-learn UI and concepts

    “learning to use P4 required learning a ton of concepts for what P4 thinks your workflow ought to be”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “Outside of something like Perforce, I've not used a VCS with a worse UI.”

    Comment from 17 May 2026 in “Mercurial, 20 years and counting: how are we still alive and kicking? [video]”

    “It just had a terrible ui and didn’t allow me to code on the beach.”

    Comment from 13 Oct 2026 in “Redesigning source control at Anthropic”
  • Complicated workspace and checkout model

    “It always feels like everyone's checkout is a unique blend of local files and permissions you have to fix up now and then.”

    Comment from 18 Jun 2026 in “Epic Games announces Lore version control system”

    “learning to use P4 required learning a ton of concepts for what P4 thinks your workflow ought to be”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

Other version control systems people recommend

The four most recommended other version control systems, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.

Perforce Helix Core compared with 4 alternatives
ProductRecommendCriticizeApprovalMonthsOwnedBadge
Git81450362%1315 yrs42 owners—
Jujutsu (jj)33510676%131 yr21 ownersApproved
Mercurial1214374%1219 yrs7 ownersApproved
jj (Jujutsu)1153776%121 yr7 ownersApproved
Perforce Helix CoreThis page372659%10——
See all 26 version control systems, ranked

What people said

40 of the 69 comments that mention it, newest first. Each links to the original comment.

“Perforce was way ahead of it's time, everyone still wants a monotonically increasing changelist identifier too.”

RecommendsComment from 14 Oct 2026 in “Redesigning source control at Anthropic”

“I am about 80% certain that using well configured Perforce could work just as well while saving Anthropic some money”

RecommendsComment from 14 Oct 2026 in “Redesigning source control at Anthropic”

“can amortize the cost over many customers so it should be cheaper and faster to reuse”

RecommendsComment from 13 Oct 2026 in “Redesigning source control at Anthropic”

“It just had a terrible ui and didn’t allow me to code on the beach.”

MixedComment from 13 Oct 2026 in “Redesigning source control at Anthropic”

“This is why you see continued use of centralized version control systems (e.g. Perforce, ClearCase) at organizations that need these things.”

MixedComment from 10 Sep 2026 in “Version control second coming”

“P4 is significantly better at centralized teams who work in the same physical office.”

RecommendsComment from 10 Sep 2026 in “Version control second coming”

“show that the tools can still improve drastically”

RecommendsComment from 10 Sep 2026 in “Version control second coming”

“P4 a) can handle big files just fine”

RecommendsComment from 21 Aug 2026 in “Version Control for Everything”

“P4 a) can handle big files just fine and b) you don't really care about the history of the entire repository”

MixedComment from 21 Aug 2026 in “Version Control for Everything”

“very flexible permissions system”

RecommendsComment from 21 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

“i always thought the workspace mapping and workspace template model in p4 was pretty elegant”

MixedComment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

“their software is buggy too.. i have no idea how this company can survive with what is, honestly, an unfinished product”

MixedComment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

“Is Perforce good? Ehhh not really. It's been stagnant for 15 years.”

CriticizesComment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

“You can literally ignore all of the concepts that P4 has and still muddle your way into getting things updated.”

RecommendsComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“I prefer something like Perforce if someone can manage it for me, or it's a set-and-forget type situation”

RecommendsComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“rather than use reconcile (because it's so slow)”

MixedComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“For games you want centralized per file versioning, like Perforce.”

RecommendsComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“It always feels like everyone's checkout is a unique blend of local files and permissions you have to fix up now and then.”

CriticizesComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“learning to use P4 required learning a ton of concepts for what P4 thinks your workflow ought to be”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Perforce does get the job done and it's reliable and stable.”

MixedComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“P4 is also really well integrated into IDEs and UE Editor so that I don't need to think about it as much as I need”

MixedComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“it has and continues to utterly fail at improving at a reasonable pace”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“perforce is the best out there for a variety of reasons. None of them are good.”

MixedComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Perforce is an relic of the 20th century that must die in a fiery inferno.”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“The GUI covers 99% of daily used operations and is easy to use.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“It was sold to private equity about 10 years ago, and it feels like they've been coasting ever since.”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“In P4, you can add restrictions to certain directories for only those who have signed the required NDAs.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Perforce has decent integrations with the game engine editors my friends work with”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Outside of something like Perforce, I've not used a VCS with a worse UI.”

CriticizesComment from 17 May 2026 in “Mercurial, 20 years and counting: how are we still alive and kicking? [video]”

“handle binary files better than Git when i tested it”

RecommendsComment from 4 May 2026 in “From CVS to Git, thirty years of source control”

“Great for controlled environments, but not really built for open collaboration or community growth”

MixedComment from 29 Apr 2026 in “Before GitHub”

“its one weakness is its terrible security defaults”

MixedComment from 21 Apr 2026 in “P4WNED: Insecure defaults in Perforce expose source code across the internet”

“There's a reason why game studios use things like Plastic SCM and Perforce.”

MixedComment from 13 Apr 2026 in “We've raised $17M to build what comes after Git”

“it does have some features that git still struggles with”

MixedComment from 10 Apr 2026 in “We've raised $17M to build what comes after Git”

“their graphical tools for navigating a merge based history are excellent”

RecommendsComment from 24 Mar 2026 in “A Coherent Vision for the Future of Version Control”

“Perforce allows you to lock a file so everybody else cannot make edits to it.”

RecommendsComment from 22 Mar 2026 in “A Coherent Vision for the Future of Version Control”

“Perforce and Fuel are the two i like the most”

RecommendsComment from 10 Mar 2026 in “Rebasing in Magit”

“other game development tools integrate Perforce better than Git”

RecommendsComment from 25 Nov 2025 in “How did the Win 95 user interface code get brought to the Windows NT code base?”

“Perforce handles large files, and large folders of files, very well.”

RecommendsComment from 25 Nov 2025 in “How did the Win 95 user interface code get brought to the Windows NT code base?”

“it's an overall better fit for (bigger) game projects”

RecommendsComment from 25 Nov 2025 in “How did the Win 95 user interface code get brought to the Windows NT code base?”

Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.