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Lore by Epic Games

Ranked 7 of 26 version control systems by recommenders

Version control system from Epic Games that handles large binary assets by chunking and deduplicating, with native Unreal Engine support. Critics note it is immature, with little production use.

Version control system from Epic Games that handles large binary assets by chunking and deduplicating, with native Unreal Engine support. Critics note it is immature, with little production use.

70 people gave an opinion

recommend it
45
criticize it
25
approval share
64%
Each figure is one person. RecommendsCriticizes

Recommended in 5 of 13 months

  1. November 2025: not recommended
  2. December 2025: not recommended
  3. January 2026: not recommended
  4. February 2026: not recommended
  5. March 2026: recommended
  6. April 2026: not recommended
  7. May 2026: not recommended
  8. June 2026: recommended
  9. July 2026: recommended
  10. August 2026: recommended
  11. September 2026: not recommended
  12. October 2026: recommended
  13. November 2026: not recommended (month in progress)

Why it doesn’t carry the badge

  • 45 people recommend itNeeds 10 or more, met.
  • 1.8 recommenders for every criticNeeds 2 to 1 or better, not met.
  • Recommended in 5 of 13 monthsNeeds 4 or more, met.

The same three rules apply to every product, and the badge can’t be bought. How the badge works

What people say about it

The reasons people give, with the number of comments that give each one. Open a reason to read what they said.

Why people recommend it

Each mark is one comment

  • Handles large binary files well

    “Lore does chunking of binary files which means faster downloads and better de-dupping on the backend.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “What makes this worth considering is the fact that they designed it to handle binary assets.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “it could be a massive win both for speed and efficiency of downloads”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
  • Native Unreal Engine support

    “This is a very promising announcement for Unreal game development specifically.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “seems to be well-received so far and natively supported by Unreal Engine”

    Comment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”
  • Alternative to Perforce for games

    “This is extremely exciting for anyone who's had to manage revision control for game devs.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “It’s great to finally see a possible alternative to Perforce.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
  • Stores team decisions for AI agents

    “Lore holds the durable decisions that every change after it has to respect.”

    Comment from 29 Jun 2026 in “Lore – give your coding agent the decisions your team made”

    “it is harness-agnostic, works with OpenAI and Anthropic backends”

    Comment from 26 Jun 2026 in “Why memory is not enough: you need context management”

What people warn about

Each mark is one comment

  • Docs and commits look vibe-coded

    “I'm not exactly keen to use Lore myself given the heavy signs of vibe coding throughout the documentation and repo.”

    Comment from 18 Jun 2026 in “Epic Games announces Lore version control system”

    “the lack of human attention on the docs makes me wonder how much they care”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “the commit messages etc. are very clearly products of vibe-coding”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
  • Weak website and Linux UX

    “they don't put any effort into having a great UX for Linux devs”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “it really feels like a missed opportunity to show a typical, simple use case in the front page”

    Comment from 18 Jun 2026 in “Epic Games announces Lore version control system”

    “The incredible laggyness of that website does not inspire confidence.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
  • Immature, little production use

    “zero production use outside the company and no support for non text assets”

    Comment from 13 Oct 2026 in “Redesigning source control at Anthropic”

    “it's still immature and under resourced”

    Comment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”
  • Doubts about Epic's commitment

    “Im not even sure that epic games has the good will, or trust to launch this.”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

    “they could give up on this project tomorrow, and nothing will happen to their business”

    Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”

Other version control systems people recommend

The four most recommended other version control systems, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.

Lore by Epic Games compared with 4 alternatives
ProductRecommendCriticizeApprovalMonthsOwnedBadge
Git81450362%1315 yrs42 owners—
Jujutsu (jj)33510676%131 yr21 ownersApproved
Mercurial1214374%1219 yrs7 ownersApproved
jj (Jujutsu)1153776%121 yr7 ownersApproved
Lore by Epic GamesThis page452564%5——
See all 26 version control systems, ranked

What people said

40 of the 79 comments that mention it, newest first. Each links to the original comment.

“zero production use outside the company and no support for non text assets”

MixedComment from 13 Oct 2026 in “Redesigning source control at Anthropic”

“Lore looked interesting for this purpose.”

MixedComment from 21 Aug 2026 in “Version Control for Everything”

“the core tech behind it is solid and trusted”

RecommendsComment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

“it's still immature and under resourced”

MixedComment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

“seems to be well-received so far and natively supported by Unreal Engine”

RecommendsComment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated”

“treating ruled-out paths as first-class is the right instinct”

RecommendsComment from 29 Jun 2026 in “Lore – give your coding agent the decisions your team made”

“Lore holds the durable decisions that every change after it has to respect.”

RecommendsComment from 29 Jun 2026 in “Lore – give your coding agent the decisions your team made”

“it is harness-agnostic, works with OpenAI and Anthropic backends”

RecommendsComment from 26 Jun 2026 in “Why memory is not enough: you need context management”

“it worked surprisingly well for my uses”

RecommendsComment from 20 Jun 2026 in “Epic Games announces Lore version control system”

“I am not super psyched at some of its implementation”

MixedComment from 20 Jun 2026 in “Epic Games announces Lore version control system”

“it also at least lets you consistently do shallow clones of the submodule”

RecommendsComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“it really feels like a missed opportunity to show a typical, simple use case in the front page”

MixedComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“I'm not exactly keen to use Lore myself given the heavy signs of vibe coding throughout the documentation and repo.”

MixedComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“The UI of your vibe coded website sucks, and you have no use case.”

CriticizesComment from 18 Jun 2026 in “Epic Games announces Lore version control system”

“they could give up on this project tomorrow, and nothing will happen to their business”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Dedupping changes has another benefit.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“This announcement is definitely a big deal, and if the promises for lore actually measure up”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“a tool that has actually been used for a while”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“This is a critical component to making a VCS tool that doesn't suck.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“I use it with big bin files for year.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“it could be a massive win both for speed and efficiency of downloads”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“lore is an awesome name for a version control system”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“This is extremely exciting for anyone who's had to manage revision control for game devs.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“this is already off to an amazing start”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“the commit messages etc. are very clearly products of vibe-coding”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“they don't put any effort into having a great UX for Linux devs”

MixedComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“I'm seeing emdashes and overly verbose/elaborate commit messages”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“This is a very promising announcement for Unreal game development specifically.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“That has been a gap in the opensource VCS market”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Im not even sure that epic games has the good will, or trust to launch this.”

MixedComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Lore has a lot of the requirements already built-in”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“designed both the mutable store and immutable store to be able to easily store their state”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“my head started to swim after about 5 minutes”

MixedComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“It’s great to finally see a possible alternative to Perforce.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Lore does chunking of binary files which means faster downloads and better de-dupping on the backend.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“the lack of human attention on the docs makes me wonder how much they care”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“The incredible laggyness of that website does not inspire confidence.”

CriticizesComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“Lore does a bit better in this regard”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“What makes this worth considering is the fact that they designed it to handle binary assets.”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

“this looks cool for game development”

RecommendsComment from 17 Jun 2026 in “Epic Games announces Lore version control system”

Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.