Lore by Epic Games
Ranked 7 of 26 version control systems by recommenders
Version control system from Epic Games that handles large binary assets by chunking and deduplicating, with native Unreal Engine support. Critics note it is immature, with little production use.
Version control system from Epic Games that handles large binary assets by chunking and deduplicating, with native Unreal Engine support. Critics note it is immature, with little production use.
70 people gave an opinion
- recommend it
- 45
- criticize it
- 25
- approval share
- 64%
Recommended in 5 of 13 months
- November 2025: not recommended
- December 2025: not recommended
- January 2026: not recommended
- February 2026: not recommended
- March 2026: recommended
- April 2026: not recommended
- May 2026: not recommended
- June 2026: recommended
- July 2026: recommended
- August 2026: recommended
- September 2026: not recommended
- October 2026: recommended
- November 2026: not recommended (month in progress)
Why it doesn’t carry the badge
- 45 people recommend itNeeds 10 or more, met.
- 1.8 recommenders for every criticNeeds 2 to 1 or better, not met.
- Recommended in 5 of 13 monthsNeeds 4 or more, met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Handles large binary files well
“Lore does chunking of binary files which means faster downloads and better de-dupping on the backend.”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” “What makes this worth considering is the fact that they designed it to handle binary assets.”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” “it could be a massive win both for speed and efficiency of downloads”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” - Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
- Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
Native Unreal Engine support
“This is a very promising announcement for Unreal game development specifically.”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” “seems to be well-received so far and natively supported by Unreal Engine”
Comment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated” Alternative to Perforce for games
“This is extremely exciting for anyone who's had to manage revision control for game devs.”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” “It’s great to finally see a possible alternative to Perforce.”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” Stores team decisions for AI agents
“Lore holds the durable decisions that every change after it has to respect.”
Comment from 29 Jun 2026 in “Lore – give your coding agent the decisions your team made” “it is harness-agnostic, works with OpenAI and Anthropic backends”
Comment from 26 Jun 2026 in “Why memory is not enough: you need context management”
What people warn about
Each mark is one comment
Docs and commits look vibe-coded
“I'm not exactly keen to use Lore myself given the heavy signs of vibe coding throughout the documentation and repo.”
Comment from 18 Jun 2026 in “Epic Games announces Lore version control system” “the lack of human attention on the docs makes me wonder how much they care”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” “the commit messages etc. are very clearly products of vibe-coding”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” - Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
Weak website and Linux UX
“they don't put any effort into having a great UX for Linux devs”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” “it really feels like a missed opportunity to show a typical, simple use case in the front page”
Comment from 18 Jun 2026 in “Epic Games announces Lore version control system” “The incredible laggyness of that website does not inspire confidence.”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” - Comment from 18 Jun 2026 in “Epic Games announces Lore version control system”
Immature, little production use
“zero production use outside the company and no support for non text assets”
Comment from 13 Oct 2026 in “Redesigning source control at Anthropic” “it's still immature and under resourced”
Comment from 19 Jul 2026 in “Perforce charges $500 for training training videos.. and it's AI narrated” Doubts about Epic's commitment
“Im not even sure that epic games has the good will, or trust to launch this.”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system” “they could give up on this project tomorrow, and nothing will happen to their business”
Comment from 17 Jun 2026 in “Epic Games announces Lore version control system”
Other version control systems people recommend
The four most recommended other version control systems, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| Git | 814 | 503 | 62% | 13 | 15 yrs42 owners | — |
| Jujutsu (jj) | 335 | 106 | 76% | 13 | 1 yr21 owners | Approved |
| Mercurial | 121 | 43 | 74% | 12 | 19 yrs7 owners | Approved |
| jj (Jujutsu) | 115 | 37 | 76% | 12 | 1 yr7 owners | Approved |
| Lore by Epic GamesThis page | 45 | 25 | 64% | 5 | — | — |
What people said
40 of the 79 comments that mention it, newest first. Each links to the original comment.
“zero production use outside the company and no support for non text assets”
“Lore looked interesting for this purpose.”
“the core tech behind it is solid and trusted”
“it's still immature and under resourced”
“seems to be well-received so far and natively supported by Unreal Engine”
“treating ruled-out paths as first-class is the right instinct”
“Lore holds the durable decisions that every change after it has to respect.”
“it is harness-agnostic, works with OpenAI and Anthropic backends”
“it worked surprisingly well for my uses”
“I am not super psyched at some of its implementation”
“it also at least lets you consistently do shallow clones of the submodule”
“it really feels like a missed opportunity to show a typical, simple use case in the front page”
“I'm not exactly keen to use Lore myself given the heavy signs of vibe coding throughout the documentation and repo.”
“The UI of your vibe coded website sucks, and you have no use case.”
“they could give up on this project tomorrow, and nothing will happen to their business”
“Dedupping changes has another benefit.”
“This announcement is definitely a big deal, and if the promises for lore actually measure up”
“a tool that has actually been used for a while”
“This is a critical component to making a VCS tool that doesn't suck.”
“I use it with big bin files for year.”
“it could be a massive win both for speed and efficiency of downloads”
“lore is an awesome name for a version control system”
“This is extremely exciting for anyone who's had to manage revision control for game devs.”
“this is already off to an amazing start”
“the commit messages etc. are very clearly products of vibe-coding”
“they don't put any effort into having a great UX for Linux devs”
“I'm seeing emdashes and overly verbose/elaborate commit messages”
“This is a very promising announcement for Unreal game development specifically.”
“That has been a gap in the opensource VCS market”
“Im not even sure that epic games has the good will, or trust to launch this.”
“Lore has a lot of the requirements already built-in”
“designed both the mutable store and immutable store to be able to easily store their state”
“my head started to swim after about 5 minutes”
“It’s great to finally see a possible alternative to Perforce.”
“Lore does chunking of binary files which means faster downloads and better de-dupping on the backend.”
“the lack of human attention on the docs makes me wonder how much they care”
“The incredible laggyness of that website does not inspire confidence.”
“Lore does a bit better in this regard”
“What makes this worth considering is the fact that they designed it to handle binary assets.”
“this looks cool for game development”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.