Factorio
Hacker ApprovedThe most recommended of 3 factory games
A deeply engineered factory-building game that runs huge factories smoothly even on old hardware and swallows hundreds of hours, though some dislike Gleba's spoilage and the heavy automation.
A deeply engineered factory-building game that runs huge factories smoothly even on old hardware and swallows hundreds of hours, though some dislike Gleba's spoilage and the heavy automation.
191 people gave an opinion
- recommend it
- 154
- criticize it
- 37
- approval share
- 81%
Recommended in 12 of 13 months
- November 2025: recommended
- December 2025: recommended
- January 2026: recommended
- February 2026: recommended
- March 2026: recommended
- April 2026: recommended
- May 2026: recommended
- June 2026: recommended
- July 2026: recommended
- August 2026: recommended
- September 2026: recommended
- October 2026: recommended
- November 2026: not recommended (month in progress)
Why it carries the badge
- 154 people recommend itNeeds 10 or more, met.
- 4.2 recommenders for every criticNeeds 2 to 1 or better, met.
- Recommended in 12 of 13 monthsNeeds 4 or more, met.
The same three rules apply to every product, and the badge can’t be bought. How the badge works
What people say about it
The reasons people give, with the number of comments that give each one. Open a reason to read what they said.
Why people recommend it
Each mark is one comment
Exceptionally well optimized at scale
“Factorio is overall a very well optimized game, and it runs far better on my office notebook than any comparable game.”
Comment from 25 Sep 2026 in “Factorio that you can touch” “Factorio is a good example of a game that probably wouldn't exist in the form that it does without a custom engine”
Comment from 14 Aug 2026 in “What You Gain by Building Your Own Game Engine” “I play on an 8 year old MacBook Pro and with 10k logistics bots it still has smooth graphics and zaro boogs.”
Comment from 30 Jun 2026 in “Factorio 2.1 Experimental Release” - Comment from 2 Mar 2026 in “You Don't Have To”
- Comment from 29 Jun 2026 in “OpenRA”
- Comment from 25 Sep 2026 in “Factorio that you can touch”
Addictive, endless hours of play
“Games like Stardew Valley or Valheim or Factorio had very small teams, and rudimentary graphics, and yet offered up countless hours of addictive gameplay”
Comment from 7 Nov 2025 in “Game design is simple” “Factorio is an effective way to keep my brain busy as sometimes I get overwhelmed with my thoughts.”
Comment from 3 Oct 2026 in “Mike Tomlin spent 12 years building a Minecraft city” “Factorio might be slightly less addictive than crack because I was eventually able to put it down”
Comment from 26 Mar 2026 in “Landmark L.A. jury verdict finds Instagram, YouTube were designed to addict kids” - Comment from 25 Sep 2026 in “Factorio that you can touch”
Passionate devs, years of updates
“My favorite games (Factorio, Noita, Song of Syx to name a few) all share in common devs' passion and expertise.”
Comment from 19 Apr 2026 in “I learned Unity the wrong way” “it had a fully fleshed out game in early access, then they spent another 5+ years adding features and fixes”
Comment from 10 Dec 2025 in “30 Year Anniversary of WarCraft II: Tides of Darkness” “it's just such an amazing piece of engineering that I think the world deserves to own it”
Comment from 30 Jun 2026 in “Factorio 2.1 Experimental Release” - Comment from 25 Sep 2026 in “Factorio that you can touch”
Reshapes thinking about engineering
“something Factorio and some later schooling did get right, although the intent was rarely communicated effectively”
Comment from 2 Apr 2026 in “Sweden goes back to basics, swapping screens for books in the classroom” “Having played through Factorio and a fair amount of GregTech really reframed my viewpoint on energy production”
Comment from 30 Apr 2026 in “How an Oil Refinery Works” “Factorio fundamentally rewired the way I think about software and engineering more broadly”
Comment from 25 Sep 2026 in “Factorio that you can touch”
What people warn about
Each mark is one comment
Automation crowds out actual gameplay
“Armed with my new library of everything and my auto-placement mod, I destroyed my enjoyment of the game, somehow.”
Comment from 30 Sep 2026 in “Solving Factorio Quality” “The excessive automation of Factorio as opposed to it being a compliment to a full game always turned me off it.”
Comment from 30 Sep 2026 in “Solving Factorio Quality” “But the literal act of placing objects wasn't the point, yet that's all the game has become.”
Comment from 30 Sep 2026 in “Solving Factorio Quality” Gleba spoilage mechanics frustrate
“but some folks just don't seem to like very much at all. I don't mind playing on Gleba, per se, but those parts are annoying to me.”
Comment from 30 Jun 2026 in “Factorio 2.1 Experimental Release” “Gleba was the only planet I really struggled with getting started on, mainly due to the spoilage mechanic.”
Comment from 30 Jun 2026 in “Factorio 2.1 Experimental Release” Huge time sink
“the problem with Factorio the flight isn't long enough! and the game bleeds into 100+ hours post-flight.”
Comment from 7 Feb 2026 in “OpenCiv3: Open-source, cross-platform reimagining of Civilization III” “Factorio might be slightly less addictive than crack because I was eventually able to put it down”
Comment from 26 Mar 2026 in “Landmark L.A. jury verdict finds Instagram, YouTube were designed to addict kids” Not realistic industrial engineering
“I was underwhelmed when I played it, the game doesn't really capture what makes industrial engineering interesting for me”
Comment from 29 May 2026 in “Bitburner, programming-based incremental game” “It's not a good representation of industrial engineering, for sure, but I do like the actual logistics management”
Comment from 29 May 2026 in “Bitburner, programming-based incremental game”
Other factory games people recommend
The two most recommended other factory games, with the same counts for each, so you can compare like for like. The tick on each bar marks the 2 to 1 line the badge needs.
| Product | Recommend | Criticize | Approval | Months | Owned | Badge |
|---|---|---|---|---|---|---|
| Factorio | 154 | 37 | 81% | 12 | — | Approved |
| Satisfactory | 16 | 6 | 73% | 7 | — | Approved |
| Dyson Sphere Program | 11 | 1 | 92% | 7 | — | Approved |
What people said
40 of the 229 comments that mention it, newest first. Each links to the original comment.
“I actually like peace mode because I just focus on industrial optimization vs diverting my attention to attackers”
“Nothing like splatting down an outpost and watching it sprint into existence as thousands of agents build it out.”
“Blueprints and construction bots, plus the well-thought-out and extensively battle-tested set of keyboard commands for them”
“Factorio is an effective way to keep my brain busy as sometimes I get overwhelmed with my thoughts.”
“The excessive automation of Factorio as opposed to it being a compliment to a full game always turned me off it.”
“The planets in Factorio have new buildings, new mechanics, and certain resources are cheap while others are more scarce.”
“Armed with my new library of everything and my auto-placement mod, I destroyed my enjoyment of the game, somehow.”
“But the literal act of placing objects wasn't the point, yet that's all the game has become.”
“The most fun I've in Factorio had was getting to a rocket blind and dealing with my spaghetti factory.”
“as a factory game vet, it's always fun to see how the big daddy factorio primes first time players”
“Unfortunately factorio has this mechanic where if you switch the item an assembler is making it loses progress for productivity bonuses”
“I can recommend turning off biters, or at least biter expansion. That way you can at least focus on building your factory, without getting distracted by attacks.”
“it addresses the major inconsistency with non-trivial belt configurations breaking when flipped rather than rotated”
“That hasn't happened to Factorio in the thirteen years that Wubi has been working on it.”
“Factorio is overall a very well optimized game, and it runs far better on my office notebook than any comparable game.”
“actually got entertainment for so many hours that I thought it fair to buy it a second time”
“Factorio fundamentally rewired the way I think about software and engineering more broadly”
“performed the same for me on iGPU and 4090, even on the big saves running below 60 FPS/UPS”
“Factorio is a good example of a game that probably wouldn't exist in the form that it does without a custom engine”
“all my favorite ones have really been in that genre in some way: Factorio, Dwarf Fortress, Cities Skylines, even Minecraft”
“it's just such an amazing piece of engineering that I think the world deserves to own it”
“I play on an 8 year old MacBook Pro and with 10k logistics bots it still has smooth graphics and zaro boogs.”
“Gleba was the only planet I really struggled with getting started on, mainly due to the spoilage mechanic.”
“but some folks just don't seem to like very much at all. I don't mind playing on Gleba, per se, but those parts are annoying to me.”
“It's still a very solid .1 release, the improvements to space logistics and platform building are very nice.”
“Factorio manages to pull it off and I'd argue they are tracking far more individual entities.”
“Planting and harvesting with the agricultural tower can now be controlled with separate conditions.”
“Since natural resources always run out the game was basically always forcing you to be on the go”
“It's not a good representation of industrial engineering, for sure, but I do like the actual logistics management”
“I was underwhelmed when I played it, the game doesn't really capture what makes industrial engineering interesting for me”
“Having played through Factorio and a fair amount of GregTech really reframed my viewpoint on energy production”
“My favorite games (Factorio, Noita, Song of Syx to name a few) all share in common devs' passion and expertise.”
“something Factorio and some later schooling did get right, although the intent was rarely communicated effectively”
“Factorio might be slightly less addictive than crack because I was eventually able to put it down”
“the ability of the game engine to handle computationally complex operations at a really large scale”
“the problem with Factorio the flight isn't long enough! and the game bleeds into 100+ hours post-flight.”
“it had a fully fleshed out game in early access, then they spent another 5+ years adding features and fixes”
“Minecraft and Factorio (both great games with fantastic communities), by that measure, have unreasonable hardware requirements”
“Games like Stardew Valley or Valheim or Factorio had very small teams, and rudimentary graphics, and yet offered up countless hours of addictive gameplay”
“Trains still got buffed by overhead rails. Those enable very compact designs, allow for easier hookups and reduce the usual intersection/signals pain by a lot.”
Counts come from 1,795,640 Hacker News comments, November 2025 to November 2026. How we count. Report a mistake.