# EVE Online

Hacker Approved page: https://hackerapproved.com/p/eve-online/

28 people recommended EVE Online in Hacker News comments, 18 had mixed feelings and 18 criticized it, November 2025 to October 2026. It was recommended in 9 of 12 months, in 11 threads. It does not meet the Hacker Approved badge rule.

**Verdict:** People recommend it for its player-driven economy, lasting multiplayer drama and real stakes. Critics agree it is a major time sink, and some find the performance and learning curve poor.

Summary written by Claude from 49 comments. It was written before the November 2026 recount, and 46 of those comments still count.

## Why people recommend it

- Player-driven economy and sovereignty (3 comments in the sample): "the game's economy seems to be managed well enough. Cost of having stuff transported is still 1M / jump." ([source](https://news.ycombinator.com/item?id=48831083)) "the pvp and economy and soverignty of eve, and that would have been amazing" ([source](https://news.ycombinator.com/item?id=49637035)) "EVE on the other hand would be a perfect economic environment." ([source](https://news.ycombinator.com/item?id=50167059))
- Real risk and loss (3 comments in the sample): "You had to earn it, and if you lost it, that was that." ([source](https://news.ycombinator.com/item?id=47283394)) "that was the thing that made the game feel real" ([source](https://news.ycombinator.com/item?id=49490556)) "Being in actual danger and at risk for loss." ([source](https://news.ycombinator.com/item?id=49498143))
- Memorable multiplayer experiences and friendships (2 comments in the sample): "I still consider it some of the best multiplayer experiences I've ever had though." ([source](https://news.ycombinator.com/item?id=48832041)) "I've made some of the best friends playing it when I had time" ([source](https://news.ycombinator.com/item?id=48830720))
- Persistent, alive player-driven world (2 comments in the sample): "You see what Eve has done, just let structures live so long as no one blows it up." ([source](https://news.ycombinator.com/item?id=46436694)) "One of Eve Online's strengths is that it conforms gameplay to the MMO setting." ([source](https://news.ycombinator.com/item?id=48832355))

## What people warn about

- Time sink that consumes free time (4 comments in the sample): "It was an amazing game back then, my only issue being my inability to not spend all free time in it." ([source](https://news.ycombinator.com/item?id=49498977)) "I enjoyed it way too much and would spend nearly all my free time playing it" ([source](https://news.ycombinator.com/item?id=49490083)) "It's a time sink, where much of the gameplay happens outside the game" ([source](https://news.ycombinator.com/item?id=48832375))
- Performance and stability problems (3 comments in the sample): "The proposed solution to 2.4M lines of python is.. more python, with the primary motivation being "performance" lol" ([source](https://news.ycombinator.com/item?id=49489837)) "The server isn't fast enough and it ends up slowing the game down to 10% speed as a workaround." ([source](https://news.ycombinator.com/item?id=49493834)) "EvE Online wasn't stable until I switched the renderer from D3D12 to D3D11" ([source](https://news.ycombinator.com/item?id=49591866))
- Toxic corporations and cutthroat players (2 comments in the sample): "Eve online makes me sick, its corporations are everything I hate in the real world" ([source](https://news.ycombinator.com/item?id=49636383)) "The fellow I knew who hit it huge in EVE Online was a casualty of another kind." ([source](https://news.ycombinator.com/item?id=47766346))

## Other MMORPGs people recommend

- [World of Warcraft](https://hackerapproved.com/p/world-of-warcraft/): 39 recommend, 22 mixed, 61 criticize
- [RuneScape](https://hackerapproved.com/p/runescape/): 23 recommend, 11 mixed, 16 criticize
- [Ultima Online](https://hackerapproved.com/p/ultima-online/): 21 recommend, 4 mixed, 4 criticize
- [Old School RuneScape](https://hackerapproved.com/p/old-school-runescape/): 19 recommend, 3 mixed, 2 criticize

## The badge

A product earns the Hacker Approved badge when at least 10 people recommend it, recommenders outnumber critics at least 2 to 1 (mixed feelings count toward neither side), it was recommended in at least 4 of the 12 months and in at least 5 different threads, and no single thread supplies more than half of the people who recommend it. Health and money products are never badged.

## Cite as

Hacker Approved, "EVE Online", https://hackerapproved.com/p/eve-online/ (28 recommend, 18 mixed, 18 criticize; Hacker News comments, November 2025 to October 2026).

Counts updated 2 Nov 2026, with data through October 31, 2026.
